用React怎样写Remax框架,具体过程及代码是什么
Admin 2022-10-21 群英技术资讯 324 次浏览
Remax的基本结构:
1、remax-runtime 运行时,提供自定义渲染器、宿主组件的包装、以及由React组件到小程序的App、Page、Component的配置生成器
?// 自定义渲染器 export { default as render } from './render' ; // 由app.js到小程序App构造器的配置处理 export { default as createAppConfig } from './createAppConfig' ; // 由React到小程序Page页面构造器的一系列适配处理 export { default as createPageConfig } from './createPageConfig' ; // 由React组件到小程序自定义组件Component构造器的一系列适配处理 export { default as createComponentConfig } from './createComponentConfig' ; // export { default as createNativeComponent } from './createNativeComponent' ; // 生成宿主组件,比如小程序原生提供的View、Button、Canvas等 export { default as createHostComponent } from './createHostComponent' ; export { createPortal } from './ReactPortal' ; export { RuntimeOptions, PluginDriver } from '@remax/framework-shared' ; export * from './hooks' ; import { ReactReconcilerInst } from './render' ; export const unstable_batchedUpdates = ReactReconcilerInst.batchedUpdates; export default { unstable_batchedUpdates, }; |
2、remax-wechat 小程序相关适配器
template模板相关,与模板相关的处理原则及原理可以看这个http://www.zzvips.com/article/145552.htm
templates // 与渲染相关的模板
src/api 适配与微信小程序相关的各种全局api,有的进行了promisify化
import { promisify } from '@remax/framework-shared' ; declare const wx: WechatMiniprogram.Wx; export const canIUse = wx.canIUse; export const base64ToArrayBuffer = wx.base64ToArrayBuffer; export const arrayBufferToBase64 = wx.arrayBufferToBase64; export const getSystemInfoSync = wx.getSystemInfoSync; export const getSystemInfo = promisify(wx.getSystemInfo); |
src/types/config.ts 与小程序的Page、App相关配置内容的适配处理
?/** 页面配置文件 */ // reference: https://developers.weixin.qq.com/miniprogram/dev/reference/configuration/page.html export interface PageConfig { /** * 默认值:#000000 * 导航栏背景颜色,如 #000000 */ navigationBarBackgroundColor?: string; /** * 默认值:white * 导航栏标题颜色,仅支持 black / white */ navigationBarTextStyle?: 'black' | 'white' ; /** 全局配置文件 */ // reference: https://developers.weixin.qq.com/miniprogram/dev/reference/configuration/app.html export interface AppConfig { /** * 页面路径列表 */ pages: string[]; /** * 全局的默认窗口表现 */ window?: { /** * 默认值:#000000 * 导航栏背景颜色,如 #000000 */ navigationBarBackgroundColor?: string; /** * 默认值: white * 导航栏标题颜色,仅支持 black / white */ navigationBarTextStyle?: 'white' | 'black' ; |
src/types/component.ts 微信内置组件相关的公共属性、事件等属性适配
?import * as React from 'react' ; /** 微信内置组件公共属性 */ // reference: https://developers.weixin.qq.com/miniprogram/dev/framework/view/component.html export interface BaseProps { /** 自定义属性: 组件上触发的事件时,会发送给事件处理函数 */ readonly dataset?: DOMStringMap; /** 组件的唯一标示: 保持整个页面唯一 */ id?: string; /** 组件的样式类: 在对应的 WXSS 中定义的样式类 */ className?: string; /** 组件的内联样式: 可以动态设置的内联样式 */ style?: React.CSSProperties; /** 组件是否显示: 所有组件默认显示 */ hidden?: boolean; /** 动画对象: 由`wx.createAnimation`创建 */ animation?: Array<Record<string, any>>; // reference: https://developers.weixin.qq.com/miniprogram/dev/framework/view/wxml/event.html /** 点击时触发 */ onTap?: (event: TouchEvent) => void; /** 点击时触发 */ onClick?: (event: TouchEvent) => void; /** 手指触摸动作开始 */ onTouchStart?: (event: TouchEvent) => void; |
src/hostComponents 针对微信小程序宿主组件的包装和适配;node.ts是将小程序相关属性适配到React的规范
?export const alias = { id: 'id' , className: 'class' , style: 'style' , animation: 'animation' , src: 'src' , loop: 'loop' , controls: 'controls' , poster: 'poster' , name: 'name' , author: 'author' , onError: 'binderror' , onPlay: 'bindplay' , onPause: 'bindpause' , onTimeUpdate: 'bindtimeupdate' , onEnded: 'bindended' , }; export const props = Object.values(alias); |
各种组件也是利用createHostComponent生成
?import * as React from 'react' ; import { createHostComponent } from '@remax/runtime' ; // 微信已不再维护 export const Audio: React.ComponentType = createHostComponent( 'audio' ); |
createHostComponent生成React的Element
?import * as React from 'react' ; import { RuntimeOptions } from '@remax/framework-shared' ; export default function createHostComponent<P = any>(name: string, component?: React.ComponentType<P>) { if (component) { return component; } const Component = React.forwardRef((props, ref: React.Ref<any>) => { const { children = [] } = props; let element = React.createElement(name, { ...props, ref }, children); element = RuntimeOptions.get( 'pluginDriver' ).onCreateHostComponentElement(element) as React.DOMElement<any, any>; return element; }); return RuntimeOptions.get( 'pluginDriver' ).onCreateHostComponent(Component); } |
3、remax-macro 按照官方描述是基于babel-plugin-macros的宏;所谓宏是在编译时进行字符串的静态替换,而Javascript没有编译过程,babel实现宏的方式是在将代码编译为ast树之后,对ast语法树进行操作来替换原本的代码。详细文章可以看这里https://zhuanlan.zhihu.com/p/64346538;
remax这里是利用macro来进行一些宏的替换,比如useAppEvent和usePageEvent等,替换为从remax/runtime中进行引入
import { createMacro } from 'babel-plugin-macros' ; import createHostComponentMacro from './createHostComponent' ; import requirePluginComponentMacro from './requirePluginComponent' ; import requirePluginMacro from './requirePlugin' ; import usePageEventMacro from './usePageEvent' ; import useAppEventMacro from './useAppEvent' ; function remax({ references, state }: { references: { [name: string]: NodePath[] }; state: any }) { references.createHostComponent?.forEach(path => createHostComponentMacro(path, state)); references.requirePluginComponent?.forEach(path => requirePluginComponentMacro(path, state)); references.requirePlugin?.forEach(path => requirePluginMacro(path)); const importer = slash(state.file.opts.filename); Store.appEvents. delete (importer); Store.pageEvents. delete (importer); references.useAppEvent?.forEach(path => useAppEventMacro(path, state)); references.usePageEvent?.forEach(path => usePageEventMacro(path, state)); } export declare function createHostComponent<P = any>( name: string, props: Array<string | [string, string]> ): React.ComponentType<P>; export declare function requirePluginComponent<P = any>(pluginName: string): React.ComponentType<P>; export declare function requirePlugin<P = any>(pluginName: string): P; export declare function usePageEvent(eventName: PageEventName, callback: (...params: any[]) => any): void; export declare function useAppEvent(eventName: AppEventName, callback: (...params: any[]) => any): void; export default createMacro(remax); |
import * as t from '@babel/types' ; import { slash } from '@remax/shared' ; import { NodePath } from '@babel/traverse' ; import Store from '@remax/build-store' ; import insertImportDeclaration from './utils/insertImportDeclaration' ; const PACKAGE_NAME = '@remax/runtime' ; const FUNCTION_NAME = 'useAppEvent' ; function getArguments(callExpression: NodePath<t.CallExpression>, importer: string) { const args = callExpression.node.arguments; const eventName = args[0] as t.StringLiteral; const callback = args[1]; Store.appEvents.set(importer, Store.appEvents.get(importer)?.add(eventName.value) ?? new Set([eventName.value])); return [eventName, callback]; } export default function useAppEvent(path: NodePath, state: any) { const program = state.file.path; const importer = slash(state.file.opts.filename); const functionName = insertImportDeclaration(program, FUNCTION_NAME, PACKAGE_NAME); const callExpression = path.findParent(p => t.isCallExpression(p)) as NodePath<t.CallExpression>; const [eventName, callback] = getArguments(callExpression, importer); callExpression.replaceWith(t.callExpression(t.identifier(functionName), [eventName, callback])); } |
个人感觉这个设计有些过于复杂,可能跟remax的设计有关,在remax/runtime中,useAppEvent实际从remax-framework-shared中导出;
不过也倒是让我学到了一种对代码修改的处理方式。
4、remax-cli remax的脚手架,整个remax工程,生成到小程序的编译流程也是在这里处理。
先来看一下一个作为Page的React文件是如何与小程序的原生Page构造器关联起来的。
假设原先页面代码是这个样子,
import * as React from 'react' ; import { View, Text, Image } from 'remax/wechat' ; import styles from './index.css' ; export default () => { return ( <View className={styles.app}> <View className={styles.header}> <Image src= "https://gw.alipayobjects.com/mdn/rms_b5fcc5/afts/img/A*OGyZSI087zkAAAAAAAAAAABkARQnAQ" className={styles.logo} alt= "logo" /> <View className={styles.text}> 编辑 <Text className={styles.path}>src/pages/index/index.js</Text>开始 </View> </View> </View> ); }; |
这部分处理在remax-cli/src/build/entries/PageEntries.ts代码中,可以看到这里是对源码进行了修改,引入了runtime中的createPageConfig函数来对齐React组件与小程序原生Page需要的属性,同时调用原生的Page构造器来实例化页面。
?import * as path from 'path' ; import VirtualEntry from './VirtualEntry' ; export default class PageEntry extends VirtualEntry { outputSource() { return ` import { createPageConfig } from '@remax/runtime' ; import Entry from './${path.basename(this.filename)}' ; Page(createPageConfig(Entry, '${this.name}' )); `; } } |
createPageConfig来负责将React组件挂载到remax自定义的渲染容器中,同时对小程序Page的各个生命周期与remax提供的各种hook进行关联
?export default function createPageConfig(Page: React.ComponentType<any>, name: string) { const app = getApp() as any; const config: any = { data: { root: { children: [], }, modalRoot: { children: [], }, }, wrapperRef: React.createRef<any>(), lifecycleCallback: {}, onLoad( this : any, query: any) { const PageWrapper = createPageWrapper(Page, name); this .pageId = generatePageId(); this .lifecycleCallback = {}; this .data = { // Page中定义的data实际是remax在内存中生成的一颗镜像树 root: { children: [], }, modalRoot: { children: [], }, }; this .query = query; // 生成自定义渲染器需要定义的容器 this .container = new Container( this , 'root' ); this .modalContainer = new Container( this , 'modalRoot' ); // 这里生成页面级别的React组件 const pageElement = React.createElement(PageWrapper, { page: this , query, modalContainer: this .modalContainer, ref: this .wrapperRef, }); if (app && app._mount) { this .element = createPortal(pageElement, this .container, this .pageId); app._mount( this ); } else { // 调用自定义渲染器进行渲染 this .element = render(pageElement, this .container); } // 调用生命周期中的钩子函数 return this .callLifecycle(Lifecycle.load, query); }, onUnload( this : any) { this .callLifecycle(Lifecycle.unload); this .unloaded = true ; this .container.clearUpdate(); app._unmount( this ); }, |
Container是按照React自定义渲染规范定义的根容器,最终是在applyUpdate方法中调用小程序原生的setData方法来更新渲染视图
?applyUpdate() { if ( this .stopUpdate || this .updateQueue.length === 0) { return ; } const startTime = new Date().getTime(); if ( typeof this .context.$spliceData === 'function' ) { let $batchedUpdates = (callback: () => void) => { callback(); }; if ( typeof this .context.$batchedUpdates === 'function' ) { $batchedUpdates = this .context.$batchedUpdates; } $batchedUpdates(() => { this .updateQueue.map((update, index) => { let callback = undefined; if (index + 1 === this .updateQueue.length) { callback = () => { nativeEffector.run(); /* istanbul ignore next */ if (RuntimeOptions.get( 'debug' )) { console.log(`setData => 回调时间:${ new Date().getTime() - startTime}ms`); } }; } if (update.type === 'splice' ) { this .context.$spliceData( { [ this .normalizeUpdatePath([...update.path, 'children' ])]: [ update.start, update.deleteCount, ...update.items, ], }, callback ); } if (update.type === 'set' ) { this .context.setData( { [ this .normalizeUpdatePath([...update.path, update.name])]: update.value, }, callback ); } }); }); this .updateQueue = []; return ; } const updatePayload = this .updateQueue.reduce<{ [key: string]: any }>((acc, update) => { if (update.node.isDeleted()) { return acc; } if (update.type === 'splice' ) { acc[ this .normalizeUpdatePath([...update.path, 'nodes' , update.id.toString()])] = update.items[0] || null ; if (update.children) { acc[ this .normalizeUpdatePath([...update.path, 'children' ])] = (update.children || []).map(c => c.id); } } else { acc[ this .normalizeUpdatePath([...update.path, update.name])] = update.value; } return acc; }, {}); // 更新渲染视图 this .context.setData(updatePayload, () => { nativeEffector.run(); /* istanbul ignore next */ if (RuntimeOptions.get( 'debug' )) { console.log(`setData => 回调时间:${ new Date().getTime() - startTime}ms`, updatePayload); } }); this .updateQueue = []; } |
而对于容器的更新是在render文件中的render方法进行的,
?function getPublicRootInstance(container: ReactReconciler.FiberRoot) { const containerFiber = container.current; if (!containerFiber.child) { return null ; } return containerFiber.child.stateNode; } export default function render(rootElement: React.ReactElement | null , container: Container | AppContainer) { // Create a root Container if it doesnt exist if (!container._rootContainer) { container._rootContainer = ReactReconcilerInst.createContainer(container, false , false ); } ReactReconcilerInst.updateContainer(rootElement, container._rootContainer, null , () => { // ignore }); return getPublicRootInstance(container._rootContainer); } |
另外这里渲染的组件,其实也是经过了createPageWrapper包装了一层,主要是为了处理一些forward-ref相关操作。
现在已经把页面级别的React组件与小程序原生Page关联起来了。
对于Component的处理与这个类似,可以看remax-cli/src/build/entries/ComponentEntry.ts文件
import * as path from 'path' ; import VirtualEntry from './VirtualEntry' ; export default class ComponentEntry extends VirtualEntry { outputSource() { return ` import { createComponentConfig } from '@remax/runtime' ; import Entry from './${path.basename(this.filename)}' ; Component(createComponentConfig(Entry)); `; } } |
那么对于普通的组件,remax会把他们编译称为自定义组件,小程序的自定义组件是由json wxml wxss js组成,由React组件到这些文件的处理过程在remax-cli/src/build/webpack/plugins/ComponentAsset中处理,生成wxml、wxss和js文件
?export default class ComponentAssetPlugin { builder: Builder; cache: SourceCache = new SourceCache(); constructor(builder: Builder) { this .builder = builder; } apply(compiler: Compiler) { compiler.hooks.emit.tapAsync(PLUGIN_NAME, async (compilation, callback) => { const { options, api } = this .builder; const meta = api.getMeta(); const { entries } = this .builder.entryCollection; await Promise.all( Array.from(entries.values()).map(async component => { if (!(component instanceof ComponentEntry)) { return Promise.resolve(); } const chunk = compilation.chunks.find(c => { return c.name === component.name; }); const modules = [...getModules(chunk), component.filename]; let templatePromise; if (options.turboRenders) { // turbo page templatePromise = createTurboTemplate( this .builder.api, options, component, modules, meta, compilation); } else { templatePromise = createTemplate(component, options, meta, compilation, this .cache); } await Promise.all([ await templatePromise, await createManifest( this .builder, component, compilation, this .cache), ]); }) ); callback(); }); } } |
而Page的一系列文件在remax-cli/src/build/webpack/plugins/PageAsset中进行处理,同时在createMainifest中会分析Page与自定义组件之间的依赖关系,自动生成usingComponents的关联关系。
免责声明:本站发布的内容(图片、视频和文字)以原创、转载和分享为主,文章观点不代表本网站立场,如果涉及侵权请联系站长邮箱:mmqy2019@163.com进行举报,并提供相关证据,查实之后,将立刻删除涉嫌侵权内容。
猜你喜欢
这篇文章主要介绍了CocosCreator制作射击游戏,各个方面都讲的比较详细,希望同学们自己动手试一下
在react中的三大属性有state、props、refs,这篇文章给大家分享的是有关react的props属性的内容,小编觉得挺实用的,因此分享给大家做个参考,接下来一起跟随小编看看吧。
这篇文章给大家分享的是用JavaScript实现生成唯一ID方法,文中示例代码介绍的非常详细,而且进行了两版改进,有一定的参考价值,感兴趣的朋友可以了解看看,接下来一起跟随小编看看吧。
在一些APP上有左滑可以删除的功能,这样操作起来很反方便,我们在做微信小程序开发的时候也可以做这样的效果,那么具体该如何实现小程序左滑删除的功能呢?下面是实现效果及代码,大家可以了解看看。
本篇文章给大家带来了关于JavaScript的相关知识,其中主要介绍了关于箭头函数的相关问题,包括了语法规则、简写规则、常见应用等等内容,下面一起来看一下,希望对大家有帮助。
成为群英会员,开启智能安全云计算之旅
立即注册Copyright © QY Network Company Ltd. All Rights Reserved. 2003-2020 群英 版权所有
增值电信经营许可证 : B1.B2-20140078 粤ICP备09006778号 域名注册商资质 粤 D3.1-20240008